9th Skill Guide
Discover each lineage’s 9th skill, its effects, and the requirements to learn it.
How to Obtain and Learn
9th skill books are obtained exclusively in Rune Abyss.
- Available to Celestial and Subcelestial characters at level 201 or higher.
- Requires 255 skill points in the corresponding lineage.
- You can only learn the 9th skill from the same lineage as your 8th skill.
- Learning the 9th skill increases the maximum mastery point limit to 320.
- The skill can be unlearned using a Pure Full Divine Circle.
Foema
Cenote — White Magic | Passive
Increases Bless Revival’s success chance by 30 percentage points, up to a maximum of 100%.
For Celestial Foemas, it also grants a chance to double the healing from Recovery, consuming additional MP. This chance increases with level.
Mystery Magic — Black Magic | Active
While active, increases magic damage by approximately 7% and triples the MP cost of skills.
Duration increases with the points invested in Black Magic.
Remove Memory — Special Magic | Passive
Gives Cancellation a 20% chance to immobilize the target for approximately 16 seconds.
The target can still use skills while immobilized. Potion use remains blocked while Cancellation’s effect is active.
Huntress
Direct Shoot — Capture | Passive
When wielding a claw, strengthens the first physical attack that breaks Hide In Shadow.
The hit gains 30% additional damage, with a minimum calculation value equivalent to 20% of the target’s current HP. Combat damage reductions still apply.
When the hit deals damage, it also reduces the target’s attack for approximately 40 seconds.
Point Master — Trade | Passive
Allows you to craft Power Jewel, Jewel bag, Point Jewel, and Mana Jewel through Alchemy, using the required materials.
Counter Attack — Survival | Passive
After dodging an offensive attack, your next physical attack gains 50% additional damage.
Also increases Rapid Hit’s damage by 20%, regardless of whether you dodged an attack beforehand.
TransKnight
Divine Protection — Faith | Active
Temporarily blocks incoming physical attacks and skills.
Duration increases with the points invested in Faith.
Blood — Trans | Passive
With both hand slots occupied, critical physical attacks have a 5% chance to restore HP equal to 10% of the hit’s calculated damage.
Healing cannot exceed the character’s maximum HP.
Mirror Magic — Magic Sword | Passive
Improves the accuracy of offensive attacks and reduces the target’s dodge chance against offensive Magic Sword skills by 30%.
Explosion Bash bypasses normal dodge checks and has its MP cost halved, consuming approximately 40% of your current MP.
BeastMaster
Anti Magic Shield — Elemental | Active
Temporarily blocks incoming offensive skills, including those that deal physical damage. Normal physical attacks can still hit the character.
Duration increases with the points invested in Elemental.
Mind Unity — Evocation | Passive
Increases summoned creatures’ attack, HP, MP, and basic attributes by 1% for every 3 points in Evocation, up to a 106% bonus.
Also grants summons up to 30% additional attack, based on Constitution.
Hard Shell — Nature | Passive
Grants a 15% bonus to physical critical hit chance.
Works in both normal and transformed forms.

